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Diffstat (limited to 'tests/raytracexx.cpp')
-rw-r--r-- | tests/raytracexx.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/tests/raytracexx.cpp b/tests/raytracexx.cpp new file mode 100644 index 0000000..2b5c4e0 --- /dev/null +++ b/tests/raytracexx.cpp @@ -0,0 +1,71 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Test Suite. * + * * + * Dimension is free software; you can redistribute it and/or modify it * + * under the terms of the GNU Lesser General Public License as published * + * by the Free Software Foundation; either version 3 of the License, or * + * (at your option) any later version. * + * * + * Dimension is distributed in the hope that it will be useful, but * + * WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "testsxx.hpp" +#include <fstream> +#include <iostream> + +int +main() { + using namespace Dimension; + + // Set the resilience low for tests + resilience(SEVERITY_LOW); + + // Background color + Color background = sRGB(0.0, 0.1, 0.25); + background.filter(0.1); + + // Canvas + std::ofstream file("raytracexx.png"); + PNG_Canvas canvas(768, 480, file); + + Perspective_Camera camera( + Matrix::rotation(Vector(0.0, 1.0, 0.0)) + * Matrix::translation(Vector(0.0, 0.0, -4.0)) + * Matrix::scale( + Vector(static_cast<double>(canvas.width())/canvas.height(), 1.0, 1.0) + ) + ); + + Scene scene(background, camera, canvas); + + // Objects in scene + + Sphere sphere; + sphere.trans(inverse(Matrix::scale(Vector(1.25, 1.25, 1.25)))); + scene.push_object(sphere); + + Cube cube; + cube.trans(inverse(Matrix::rotation(Vector(0.75, 0.0, 0.0)))); + scene.push_object(cube); + + // Render the scene + { + Progress rprogress = scene.raytrace_async(); + std::cout << "Raytracing scene: " << rprogress << std::endl; + } + + // Write the canvas + Progress wprogress = canvas.write_async(); + std::cout << "Writing PNG file: " << wprogress << std::endl; + + return EXIT_SUCCESS; +} |