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-rw-r--r--libdimensionxx/raytrace.cpp69
1 files changed, 0 insertions, 69 deletions
diff --git a/libdimensionxx/raytrace.cpp b/libdimensionxx/raytrace.cpp
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--- a/libdimensionxx/raytrace.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/*************************************************************************
- * Copyright (C) 2009 Tavian Barnes <tavianator@gmail.com> *
- * *
- * This file is part of The Dimension Library. *
- * *
- * The Dimension Library is free software; you can redistribute it and/ *
- * or modify it under the terms of the GNU Lesser General Public License *
- * as published by the Free Software Foundation; either version 3 of the *
- * License, or (at your option) any later version. *
- * *
- * The Dimension Library is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
- * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
- * Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with this program. If not, see *
- * <http://www.gnu.org/licenses/>. *
- *************************************************************************/
-
-#include "dimensionxx.hpp"
-
-namespace Dimension
-{
- // Construct a raytracer
- Raytracer::Raytracer(Scene& scene)
- : m_scene(&scene), m_rendered(false) { }
-
- // Call render() if we've never rendered the scene
- Raytracer::~Raytracer()
- {
- if (!m_rendered) {
- try {
- render();
- } catch (...) {
- dmnsn_error(SEVERITY_MEDIUM,
- "Rendering scene failed in Raytracer destructor.");
- }
- }
- }
-
- // Render the scene
- void Raytracer::render()
- {
- // Raytrace the scene
- if (dmnsn_raytrace_scene(m_scene->dmnsn()) != 0) {
- // The rendering operation failed
- throw Dimension_Error("Raytracing scene failed.");
- }
-
- m_rendered = true; // Don't render the scene again in the destructor
- }
-
- // Render a scene in the background
- Progress
- Raytracer::render_async()
- {
- m_rendered = true; // Don't render the scene again in the destructor
-
- // Start the asynchronous task
- dmnsn_progress *progress = dmnsn_raytrace_scene_async(m_scene->dmnsn());
- if (!progress) {
- throw Dimension_Error("Starting background raytrace failed.");
- }
-
- // Return the Progress object
- return Progress(progress);
- }
-}