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Diffstat (limited to 'libdimensionxx/raytrace.cpp')
-rw-r--r-- | libdimensionxx/raytrace.cpp | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/libdimensionxx/raytrace.cpp b/libdimensionxx/raytrace.cpp new file mode 100644 index 0000000..263fe6d --- /dev/null +++ b/libdimensionxx/raytrace.cpp @@ -0,0 +1,68 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "dimensionxx.hpp" + +namespace Dimension +{ + Raytracer::Raytracer(Scene& scene) + : m_scene(&scene), m_rendered(false) { } + + // Call render() if we've never rendered the scene + Raytracer::~Raytracer() + { + if (!m_rendered) { + try { + render(); + } catch (...) { + dmnsn_error(SEVERITY_MEDIUM, + "Rendering scene failed in Raytracer destructor."); + } + } + } + + // Render the scene + void Raytracer::render() + { + // Raytrace the scene + if (dmnsn_raytrace_scene(m_scene->dmnsn()) != 0) { + // The rendering operation failed + throw Dimension_Error("Raytracing scene failed."); + } + + m_rendered = true; // Don't render the scene again in the destructor + } + + // Render a scene in the background + Progress + Raytracer::render_async() + { + m_rendered = true; // Don't render the scene again in the destructor + + // Start the asynchronous task + dmnsn_progress *progress = dmnsn_raytrace_scene_async(m_scene->dmnsn()); + if (!progress) { + throw Dimension_Error("Starting background raytrace failed."); + } + + // Return the Progress object + return Progress(progress); + } +} |