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Diffstat (limited to 'libdimensionxx/camera.cpp')
-rw-r--r-- | libdimensionxx/camera.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/libdimensionxx/camera.cpp b/libdimensionxx/camera.cpp new file mode 100644 index 0000000..a5f894a --- /dev/null +++ b/libdimensionxx/camera.cpp @@ -0,0 +1,81 @@ +/************************************************************************* + * Copyright (C) 2008 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Library. * + * * + * The Dimension Library is free software; you can redistribute it and/ * + * or modify it under the terms of the GNU Lesser General Public License * + * as published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Library is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * Lesser General Public License for more details. * + * * + * You should have received a copy of the GNU Lesser General Public * + * License along with this program. If not, see * + * <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "dimensionxx.hpp" + +namespace Dimension +{ + // Pure virtual no-op destructor + Camera::~Camera() + { } + + // Return the wrapped camera + dmnsn_camera* + Camera::dmnsn() + { + return m_camera; + } + + // Return a const version of the wrapped canvas + const dmnsn_camera* + Camera::dmnsn() const + { + return m_camera; + } + + // Protected default no-op constructor + Camera::Camera() + { } + + // Protected manual constructor + Camera::Camera(dmnsn_camera *camera) + : m_camera(camera) + { } + + // Custom camera callbacks + namespace { + dmnsn_line + ray_fn(const dmnsn_camera *camera, const dmnsn_canvas *canvas, + unsigned int x, unsigned int y) + { + Custom_Camera* ccamera = reinterpret_cast<Custom_Camera*>(camera->ptr); + // Yes the const_cast is ugly, but there's no other way because C++ + // doesn't have `const' constructors. Luckily const Camera's treat their + // dmnsn_camera* as a const dmnsn_camera*. + return ccamera->ray( + Canvas(const_cast<dmnsn_canvas*>(canvas)), x, y + ).dmnsn(); + } + } + + // Initialize a new camera, using member functions as callbacks + Custom_Camera::Custom_Camera() + : Camera(dmnsn_new_camera()) + { + m_camera->ptr = this; + m_camera->ray_fn = &ray_fn; + } + + // Delete the camera + Custom_Camera::~Custom_Camera() + { + dmnsn_delete_camera(m_camera); + } +} |