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Diffstat (limited to 'libdimension/kD_splay_tree.c')
-rw-r--r--libdimension/kD_splay_tree.c78
1 files changed, 57 insertions, 21 deletions
diff --git a/libdimension/kD_splay_tree.c b/libdimension/kD_splay_tree.c
index ce27b47..adac859 100644
--- a/libdimension/kD_splay_tree.c
+++ b/libdimension/kD_splay_tree.c
@@ -127,7 +127,7 @@ dmnsn_kD_splay_insert(dmnsn_kD_splay_node *root, dmnsn_object *object)
while (root) {
if (dmnsn_kD_splay_contains(root, node)) {
- /* node < root */
+ /* node <= root */
if (root->left)
root = root->left;
else {
@@ -141,7 +141,7 @@ dmnsn_kD_splay_insert(dmnsn_kD_splay_node *root, dmnsn_object *object)
/* Expand the bounding box to fully contain root if it doesn't
already */
dmnsn_kD_splay_swallow(node, root->min, root->max);
- /* node >= root */
+ /* node > root */
if (root->right)
root = root->right;
else {
@@ -213,28 +213,64 @@ dmnsn_kD_splay(dmnsn_kD_splay_node *node)
static void
dmnsn_kD_splay_rotate(dmnsn_kD_splay_node *node)
{
- dmnsn_kD_splay_node *pivot;
+ dmnsn_kD_splay_node *P, *Q, *B;
if (node == node->parent->left) {
- /* We are a left child */
- pivot = node->right;
-
- node->right = node->parent;
- node->right->parent = node;
-
- node->right->left = pivot;
- pivot->parent = node->right;
+ /* We are a left child; perform a right rotation:
+ *
+ * Q P
+ * / \ / \
+ * P C ---> A Q
+ * / \ / \
+ * A B B C
+ */
+ Q = node->parent;
+ P = node;
+ /* A = node->left; */
+ B = node->right;
+ /* C = node->parent->right; */
+
+ /* First fix up the parents */
+ if (Q->parent) {
+ if (Q->parent->left == Q)
+ Q->parent->left = P;
+ else
+ Q->parent->right = P;
+ }
+ P->parent = Q->parent;
+ Q->parent = P;
+ if (B) B->parent = Q;
- node->parent = node->parent->parent;
+ /* Then the children */
+ P->right = Q;
+ Q->left = B;
} else {
- /* We are a right child */
- pivot = node->left;
-
- node->left = node->parent;
- node->left->parent = node;
-
- node->left->right = pivot;
- pivot->parent = node->left;
+ /* We are a right child; perform a left rotation:
+ *
+ * P Q
+ * / \ / \
+ * A Q ---> P C
+ * / \ / \
+ * B C A B
+ */
+ P = node->parent;
+ Q = node;
+ /* A = node->parent->left; */
+ B = node->left;
+ /* C = node->right; */
+
+ /* First fix up the parents */
+ if (P->parent) {
+ if (P->parent->left == P)
+ P->parent->left = Q;
+ else
+ P->parent->right = Q;
+ }
+ Q->parent = P->parent;
+ P->parent = Q;
+ if (B) B->parent = P;
- node->parent = node->parent->parent;
+ /* Then the children */
+ Q->left = P;
+ P->right = B;
}
}