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-rwxr-xr-xlibdimension-python/tests/demo.py42
1 files changed, 21 insertions, 21 deletions
diff --git a/libdimension-python/tests/demo.py b/libdimension-python/tests/demo.py
index c024812..d73410f 100755
--- a/libdimension-python/tests/demo.py
+++ b/libdimension-python/tests/demo.py
@@ -22,23 +22,23 @@
from dimension import *
# Treat warnings as errors for tests
-dieOnWarnings(True)
+die_on_warnings(True)
# Canvas
canvas = Canvas(width = 768, height = 480)
-havePNG = True
+have_PNG = True
try:
- canvas.optimizePNG()
+ canvas.optimize_PNG()
except OSError as e:
if e.errno == errno.ENOSYS:
- havePNG = False
+ have_PNG = False
else:
raise
# Camera
camera = PerspectiveCamera(location = (0, 0.25, -4),
- lookAt = 0)
+ look_at = 0)
camera.transform(rotate(53*Y))
# Lights
@@ -48,7 +48,7 @@ lights = [
# Objects
-hollowCube = Difference(
+hollow_cube = Difference(
[
Box(
(-1, -1, -1), (1, 1, 1),
@@ -77,8 +77,8 @@ arrow = Union(
[
Cylinder(bottom = -1.25*Y, top = 1.25*Y, radius = 0.1),
Cone(
- bottom = 1.25*Y, bottomRadius = 0.1,
- top = 1.5*Y, topRadius = 0,
+ bottom = 1.25*Y, bottom_radius = 0.1,
+ top = 1.5*Y, top_radius = 0,
open = True
),
],
@@ -103,12 +103,12 @@ arrow.transform(rotate(-45*X))
torii = Union(
[
- Torus(majorRadius = 0.15, minorRadius = 0.05)
+ Torus(major_radius = 0.15, minor_radius = 0.05)
.transform(translate(-Y)),
- Torus(majorRadius = 0.15, minorRadius = 0.05),
+ Torus(major_radius = 0.15, minor_radius = 0.05),
- Torus(majorRadius = 0.15, minorRadius = 0.05)
+ Torus(major_radius = 0.15, minor_radius = 0.05)
.transform(translate(Y)),
],
texture = Texture(
@@ -126,21 +126,21 @@ ground = Plane(
Checker(),
[
White,
- ColorMap(Checker(), [Black, White]).transform(scale(1/3, 1/3, 1/3))
+ ColorMap(Checker(), [Black, White]).transform(scale(1/3))
],
),
),
)
objects = [
- hollowCube,
+ hollow_cube,
arrow,
torii,
ground,
]
# Sky sphere
-skySphere = SkySphere(
+sky_sphere = SkySphere(
[
ColorMap(
pattern = Gradient(Y),
@@ -157,12 +157,12 @@ scene = Scene(canvas = canvas,
objects = objects,
lights = lights,
camera = camera)
-scene.defaultTexture = Texture(finish = Ambient(0.1) + Diffuse(0.6))
-scene.background = Clear
-scene.skySphere = skySphere
-scene.adcBailout = 1/255
-scene.recursionLimit = 5
+scene.default_texture = Texture(finish = Ambient(0.1) + Diffuse(0.6))
+scene.background = Clear
+scene.sky_sphere = sky_sphere
+scene.adc_bailout = 1/255
+scene.recursion_limit = 5
scene.raytrace()
-if havePNG:
- canvas.writePNG('demo.png')
+if have_PNG:
+ canvas.write_PNG('demo.png')