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-rw-r--r--bench/libdimension/bvst.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/bench/libdimension/bvst.c b/bench/libdimension/bvst.c
index f08989f..fe9cf1f 100644
--- a/bench/libdimension/bvst.c
+++ b/bench/libdimension/bvst.c
@@ -25,7 +25,7 @@ dmnsn_intersection *
dmnsn_fake_intersection_fn(const dmnsn_object *object, dmnsn_line line)
{
dmnsn_intersection *intersection = dmnsn_new_intersection();
- intersection->t = (object->min.z - line.x0.z)/line.n.z;
+ intersection->t = (object->bounding_box.min.z - line.x0.z)/line.n.z;
intersection->texture = object->texture;
return intersection;
}
@@ -38,31 +38,31 @@ dmnsn_randomize_bounding_box(dmnsn_object *object)
rand1 = 2.0*((double)rand())/RAND_MAX - 1.0;
rand2 = 2.0*((double)rand())/RAND_MAX - 1.0;
if (rand1 < rand2) {
- object->min.x = rand1;
- object->max.x = rand2;
+ object->bounding_box.min.x = rand1;
+ object->bounding_box.max.x = rand2;
} else {
- object->max.x = rand1;
- object->min.x = rand2;
+ object->bounding_box.max.x = rand1;
+ object->bounding_box.min.x = rand2;
}
rand1 = 2.0*((double)rand())/RAND_MAX - 1.0;
rand2 = 2.0*((double)rand())/RAND_MAX - 1.0;
if (rand1 < rand2) {
- object->min.y = rand1;
- object->max.y = rand2;
+ object->bounding_box.min.y = rand1;
+ object->bounding_box.max.y = rand2;
} else {
- object->max.y = rand1;
- object->min.y = rand2;
+ object->bounding_box.max.y = rand1;
+ object->bounding_box.min.y = rand2;
}
rand1 = 2.0*((double)rand())/RAND_MAX - 1.0;
rand2 = 2.0*((double)rand())/RAND_MAX - 1.0;
if (rand1 < rand2) {
- object->min.z = rand1;
- object->max.z = rand2;
+ object->bounding_box.min.z = rand1;
+ object->bounding_box.max.z = rand2;
} else {
- object->max.z = rand1;
- object->min.z = rand2;
+ object->bounding_box.max.z = rand1;
+ object->bounding_box.min.z = rand2;
}
}