diff options
-rw-r--r-- | libdimension/raytrace.c | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c index 734ff72..a85d8e6 100644 --- a/libdimension/raytrace.c +++ b/libdimension/raytrace.c @@ -211,6 +211,8 @@ dmnsn_raytrace_scene_multithread_thread(void *ptr) */ typedef struct dmnsn_raytrace_state { + const struct dmnsn_raytrace_state *parent; + const dmnsn_scene *scene; const dmnsn_intersection *intersection; dmnsn_bvst *bvst; @@ -238,9 +240,10 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene, unsigned int index, unsigned int threads) { dmnsn_raytrace_state state = { - .scene = scene, - .bvst = bvst, - .ior = 1.0 + .parent = NULL, + .scene = scene, + .bvst = bvst, + .ior = 1.0 }; unsigned int width = scene->canvas->x; @@ -306,7 +309,12 @@ dmnsn_line_add_epsilon(dmnsn_line l) ? (*ITEXTURE(state)->telem->fn)(ITEXTURE(state)->telem, __VA_ARGS__) \ : (CAN_CALL(DTEXTURE(state), telem, fn) \ ? (*DTEXTURE(state)->telem->fn)(DTEXTURE(state)->telem, __VA_ARGS__) \ - : def)); \ + : def)); + +#define IOR(state) \ + ((state)->intersection->interior \ + ? (state)->intersection->interior->ior \ + : 1.0) static void dmnsn_raytrace_pigment(dmnsn_raytrace_state *state) @@ -440,18 +448,23 @@ dmnsn_raytrace_translucency(dmnsn_raytrace_state *state) dmnsn_line trans_ray = dmnsn_new_line(state->r, state->intersection->ray.n); trans_ray = dmnsn_line_add_epsilon(trans_ray); - dmnsn_raytrace_state recursive_state = *state; - - double iorr = state->ior; /* ior ratio */ - dmnsn_vector r = dmnsn_vector_normalize(trans_ray.n); dmnsn_vector n = state->intersection->normal; - if (state->intersection->interior && dmnsn_vector_dot(r, n) < 0.0) { - iorr /= state->intersection->interior->ior; - recursive_state.ior = state->intersection->interior->ior; + dmnsn_raytrace_state recursive_state = *state; + + if (dmnsn_vector_dot(r, n) < 0.0) { + /* We are entering an object */ + recursive_state.ior = IOR(state); + recursive_state.parent = state; + } else { + /* We are leaving an object */ + recursive_state.ior = state->parent ? state->parent->ior : 1.0; + recursive_state.parent = state->parent ? state->parent->parent : NULL; } + double iorr = state->ior/recursive_state.ior; /* ior ratio */ + double c1 = -dmnsn_vector_dot(r, n); double c2 = 1.0 - iorr*iorr*(1.0 - c1*c1); if (c2 <= 0.0) { |