diff options
author | Tavian Barnes <tavianator@gmail.com> | 2010-11-06 16:57:33 -0400 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2010-11-06 16:57:33 -0400 |
commit | d7e9d913730b96a83751863ad896648488296532 (patch) | |
tree | 14d16fc53339b272fef7d33092dd5eb89da9d5e6 /tests/libdimension/render.c | |
parent | fd741e79c56c78de91ab3cbcbeaee28eddcee2dd (diff) | |
download | dimension-d7e9d913730b96a83751863ad896648488296532.tar.xz |
Add pattern framework, impelement checker pattern.
Diffstat (limited to 'tests/libdimension/render.c')
-rw-r--r-- | tests/libdimension/render.c | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/tests/libdimension/render.c b/tests/libdimension/render.c index 12c0588..bc662d3 100644 --- a/tests/libdimension/render.c +++ b/tests/libdimension/render.c @@ -104,12 +104,6 @@ dmnsn_new_test_scene(void) dmnsn_object *csg = dmnsn_new_csg_difference(cube, sphere); dmnsn_array_push(scene->objects, &csg); - dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0)); - plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); - plane->texture = dmnsn_new_texture(); - plane->texture->pigment = dmnsn_new_solid_pigment(dmnsn_white); - dmnsn_array_push(scene->objects, &plane); - dmnsn_object *cylinder = dmnsn_new_cylinder(0.1, 0.1, false); cylinder->trans = dmnsn_matrix_mul( @@ -155,6 +149,16 @@ dmnsn_new_test_scene(void) torii->texture->finish = dmnsn_new_ambient_finish(dmnsn_white); dmnsn_array_push(scene->objects, &torii); + dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0)); + plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0)); + plane->texture = dmnsn_new_texture(); + dmnsn_pattern *checker = dmnsn_new_checker_pattern(); + dmnsn_color_map *color_map = dmnsn_new_color_map(); + dmnsn_add_color_map_entry(color_map, 0.5, dmnsn_black); + dmnsn_add_color_map_entry(color_map, 1.0, dmnsn_white); + plane->texture->pigment = dmnsn_new_color_map_pigment(checker, color_map); + dmnsn_array_push(scene->objects, &plane); + return scene; } |