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authorTavian Barnes <tavianator@gmail.com>2011-05-15 15:54:56 -0600
committerTavian Barnes <tavianator@gmail.com>2011-05-15 15:58:05 -0600
commita5a6b94c038e01ebf1e2de0a0774a69b02fb8e1e (patch)
tree66a4b977fff9f0119456b6c5a3398d25976f6c53 /tests/libdimension/render.c
parent130cbc32499ade9235873bc5d575816f80636916 (diff)
downloaddimension-a5a6b94c038e01ebf1e2de0a0774a69b02fb8e1e.tar.xz
Group tests and benchmarks with the corresponding source code.
Diffstat (limited to 'tests/libdimension/render.c')
-rw-r--r--tests/libdimension/render.c309
1 files changed, 0 insertions, 309 deletions
diff --git a/tests/libdimension/render.c b/tests/libdimension/render.c
deleted file mode 100644
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--- a/tests/libdimension/render.c
+++ /dev/null
@@ -1,309 +0,0 @@
-/*************************************************************************
- * Copyright (C) 2010-2011 Tavian Barnes <tavianator@tavianator.com> *
- * *
- * This file is part of The Dimension Test Suite. *
- * *
- * The Dimension Test Suite is free software; you can redistribute it *
- * and/or modify it under the terms of the GNU General Public License as *
- * published by the Free Software Foundation; either version 3 of the *
- * License, or (at your option) any later version. *
- * *
- * The Dimension Test Suite is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty *
- * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
- * General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program. If not, see <http://www.gnu.org/licenses/>. *
- *************************************************************************/
-
-#include "tests.h"
-#include <errno.h>
-#include <stdlib.h>
-#include <stdio.h>
-
-/*
- * Test scene -- code version of tests/dimension/demo.pov
- */
-static dmnsn_scene *
-dmnsn_new_test_scene(void)
-{
- /* Allocate a new scene */
- dmnsn_scene *scene = dmnsn_new_scene();
-
- /* Default finish */
- scene->default_texture->finish = dmnsn_new_finish_combination(
- dmnsn_new_ambient_finish(
- dmnsn_color_mul(0.1, dmnsn_white)
- ),
- dmnsn_new_diffuse_finish(0.6)
- );
-
- /* Allocate a canvas */
- scene->canvas = dmnsn_new_canvas(768, 480);
-
- /* Set up the transformation matrix for the perspective camera */
- dmnsn_matrix trans = dmnsn_scale_matrix(
- dmnsn_new_vector(
- ((double)scene->canvas->width)/scene->canvas->height, 1.0, 1.0
- )
- );
- trans = dmnsn_matrix_mul(
- dmnsn_rotation_matrix(dmnsn_new_vector(0.0624188099959577, 0.0, 0.0)),
- trans
- );
- trans = dmnsn_matrix_mul(
- dmnsn_translation_matrix(dmnsn_new_vector(0.0, 0.25, -4.0)),
- trans
- );
- trans = dmnsn_matrix_mul(
- dmnsn_rotation_matrix(dmnsn_new_vector(0.0, dmnsn_radians(53.0), 0.0)),
- trans
- );
-
- /* Create a perspective camera */
- scene->camera = dmnsn_new_perspective_camera();
- scene->camera->trans = trans;
-
- /* Background color */
- scene->background = dmnsn_clear;
-
- /* Sky sphere */
- scene->sky_sphere = dmnsn_new_sky_sphere();
- dmnsn_pattern *sky_gradient = dmnsn_new_gradient_pattern(dmnsn_y);
- dmnsn_map *sky_gradient_color_map = dmnsn_new_color_map();
- dmnsn_add_map_entry(sky_gradient_color_map, 0.0, &dmnsn_orange);
- dmnsn_color background = dmnsn_new_color5(0.0, 0.1, 0.2, 0.1, 0.0);
- dmnsn_add_map_entry(sky_gradient_color_map, 0.35, &background);
- dmnsn_pigment *sky_pigment
- = dmnsn_new_color_map_pigment(sky_gradient, sky_gradient_color_map);
- dmnsn_array_push(scene->sky_sphere->pigments, &sky_pigment);
-
- /* Light source */
- dmnsn_light *light = dmnsn_new_point_light(
- dmnsn_new_vector(-15.0, 20.0, 10.0),
- dmnsn_white
- );
- dmnsn_array_push(scene->lights, &light);
-
- /* Now make our objects */
-
- dmnsn_object *cube = dmnsn_new_cube();
- cube->trans = dmnsn_rotation_matrix(
- dmnsn_new_vector(dmnsn_radians(45.0), 0.0, 0.0)
- );
- cube->texture = dmnsn_new_texture();
-
- dmnsn_color cube_color = dmnsn_blue;
- cube_color.filter = 0.25;
- cube_color.trans = 0.5;
- cube->texture->pigment = dmnsn_new_solid_pigment(cube_color);
-
- dmnsn_color reflect = dmnsn_color_mul(0.5, dmnsn_white);
- cube->texture->finish = dmnsn_new_reflective_finish(reflect, reflect, 1.0);
-
- cube->interior = dmnsn_new_interior();
- cube->interior->ior = 1.1;
-
- dmnsn_object *sphere = dmnsn_new_sphere();
- sphere->texture = dmnsn_new_texture();
- sphere->texture->pigment = dmnsn_new_solid_pigment(dmnsn_green);
- sphere->texture->finish = dmnsn_new_phong_finish(0.2, 40.0);
- sphere->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.25, 1.25, 1.25));
-
- dmnsn_object *csg = dmnsn_new_csg_difference(cube, sphere);
- dmnsn_array_push(scene->objects, &csg);
-
- dmnsn_array *arrow_array = dmnsn_new_array(sizeof(dmnsn_object *));
-
- dmnsn_object *cylinder = dmnsn_new_cone(0.1, 0.1, false);
- cylinder->trans = dmnsn_scale_matrix(dmnsn_new_vector(1.0, 1.25, 1.0));
- dmnsn_array_push(arrow_array, &cylinder);
-
- dmnsn_object *cone = dmnsn_new_cone(0.1, 0.0, true);
- cone->trans =
- dmnsn_matrix_mul(
- dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.375, 0.0)),
- dmnsn_scale_matrix(dmnsn_new_vector(1.0, 0.125, 1.0))
- );
- dmnsn_array_push(arrow_array, &cone);
-
- dmnsn_object *arrow = dmnsn_new_csg_union(arrow_array);
- arrow->trans = dmnsn_rotation_matrix(
- dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)
- );
- dmnsn_pattern *gradient = dmnsn_new_gradient_pattern(dmnsn_y);
- dmnsn_map *gradient_color_map = dmnsn_new_color_map();
- dmnsn_add_map_entry(gradient_color_map, 0.0, &dmnsn_red);
- dmnsn_add_map_entry(gradient_color_map, 1.0/6.0, &dmnsn_orange);
- dmnsn_add_map_entry(gradient_color_map, 2.0/6.0, &dmnsn_yellow);
- dmnsn_add_map_entry(gradient_color_map, 3.0/6.0, &dmnsn_green);
- dmnsn_add_map_entry(gradient_color_map, 4.0/6.0, &dmnsn_blue);
- dmnsn_add_map_entry(gradient_color_map, 5.0/6.0, &dmnsn_magenta);
- dmnsn_add_map_entry(gradient_color_map, 1.0, &dmnsn_red);
- arrow->texture = dmnsn_new_texture();
- arrow->texture->pigment
- = dmnsn_new_color_map_pigment(gradient, gradient_color_map);
- arrow->texture->trans =
- dmnsn_matrix_mul(
- dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.25, 0.0)),
- dmnsn_scale_matrix(dmnsn_new_vector(1.0, 2.75, 1.0))
- );
- dmnsn_array_push(scene->objects, &arrow);
- dmnsn_delete_array(arrow_array);
-
- dmnsn_array *torus_array = dmnsn_new_array(sizeof(dmnsn_object *));
-
- dmnsn_object *torus1 = dmnsn_new_torus(0.15, 0.05);
- torus1->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -1.0, 0.0));
- dmnsn_array_push(torus_array, &torus1);
-
- dmnsn_object *torus2 = dmnsn_new_torus(0.15, 0.05);
- dmnsn_array_push(torus_array, &torus2);
-
- dmnsn_object *torus3 = dmnsn_new_torus(0.15, 0.05);
- torus3->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, 1.0, 0.0));
- dmnsn_array_push(torus_array, &torus3);
-
- dmnsn_object *torii = dmnsn_new_csg_union(torus_array);
- torii->trans = dmnsn_rotation_matrix(
- dmnsn_new_vector(dmnsn_radians(-45.0), 0.0, 0.0)
- );
- torii->texture = dmnsn_new_texture();
- torii->texture->pigment = dmnsn_new_solid_pigment(dmnsn_blue);
- torii->texture->finish = dmnsn_new_ambient_finish(dmnsn_white);
- dmnsn_array_push(scene->objects, &torii);
- dmnsn_delete_array(torus_array);
-
- dmnsn_object *plane = dmnsn_new_plane(dmnsn_new_vector(0.0, 1.0, 0.0));
- plane->trans = dmnsn_translation_matrix(dmnsn_new_vector(0.0, -2.0, 0.0));
- plane->texture = dmnsn_new_texture();
- dmnsn_pattern *checker1 = dmnsn_new_checker_pattern();
- dmnsn_pattern *checker2 = dmnsn_new_checker_pattern();
- dmnsn_map *checker_color_map = dmnsn_new_color_map();
- dmnsn_add_map_entry(checker_color_map, 0.0, &dmnsn_black);
- dmnsn_add_map_entry(checker_color_map, 1.0, &dmnsn_white);
- dmnsn_pigment *pigment1 = dmnsn_new_solid_pigment(dmnsn_white);
- dmnsn_pigment *pigment2
- = dmnsn_new_color_map_pigment(checker1, checker_color_map);
- pigment2->trans
- = dmnsn_scale_matrix(dmnsn_new_vector(1.0/3.0, 1.0/3.0, 1.0/3.0));
- dmnsn_map *checker_pigment_map = dmnsn_new_pigment_map();
- dmnsn_add_map_entry(checker_pigment_map, 0.0, &pigment1);
- dmnsn_add_map_entry(checker_pigment_map, 1.0, &pigment2);
- plane->texture->pigment
- = dmnsn_new_pigment_map_pigment(checker2, checker_pigment_map);
- plane->texture->pigment->quick_color = dmnsn_new_color(1.0, 0.5, 0.75);
- dmnsn_array_push(scene->objects, &plane);
-
- return scene;
-}
-
-int
-main(void)
-{
- /* Treat warnings as errors for tests */
- dmnsn_die_on_warnings(true);
-
- /* Create the test scene */
- dmnsn_scene *scene = dmnsn_new_test_scene();
-
- /* Optimize the canvas for PNG export */
- bool have_png = true;
- errno = 0;
- if (dmnsn_png_optimize_canvas(scene->canvas) != 0) {
- if (errno == ENOSYS) {
- have_png = false;
- } else {
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Couldn't optimize canvas for PNG! ---\n");
- return EXIT_FAILURE;
- }
- }
-
- /* Optimize the canvas for GL drawing */
- bool have_gl = true;
- errno = 0;
- if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) {
- if (errno == ENOSYS) {
- have_gl = false;
- } else {
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n");
- return EXIT_FAILURE;
- }
- }
-
- dmnsn_clear_canvas(scene->canvas, dmnsn_black);
-
- /* Create a new glX display */
- dmnsn_display *display = NULL;
- if (have_gl) {
- display = dmnsn_new_display(scene->canvas);
- if (!display) {
- fprintf(stderr, "--- WARNING: Couldn't initialize X or glX! ---\n");
- }
- }
-
- /* Render the scene */
-
- printf("Rendering scene\n");
- dmnsn_progress *progress = dmnsn_raytrace_scene_async(scene);
-
- /* Display the scene as it's rendered */
- if (display) {
- while (dmnsn_get_progress(progress) < 1.0) {
- if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Drawing to OpenGL failed! ---\n");
- return EXIT_FAILURE;
- }
- dmnsn_display_flush(display);
- }
- }
-
- if (dmnsn_finish_progress(progress) != 0) {
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Raytracing failed! ---\n");
- return EXIT_FAILURE;
- }
-
- /* Make sure we show the completed rendering */
- if (display) {
- printf("Drawing to OpenGL\n");
- if (dmnsn_gl_write_canvas(scene->canvas) != 0) {
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Drawing to OpenGL failed! ---\n");
- return EXIT_FAILURE;
- }
- dmnsn_display_flush(display);
- }
-
- if (have_png) {
- printf("Writing scene to PNG\n");
- FILE *ofile = fopen("render.png", "wb");
- if (!ofile) {
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Couldn't open 'render.png' for writing! ---\n");
- return EXIT_FAILURE;
- }
-
- if (dmnsn_png_write_canvas(scene->canvas, ofile) != 0) {
- fclose(ofile);
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Writing canvas to PNG failed! ---\n");
- return EXIT_FAILURE;
- }
-
- fclose(ofile);
- }
-
- dmnsn_delete_display(display);
- dmnsn_delete_scene(scene);
- return EXIT_SUCCESS;
-}