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author | Tavian Barnes <tavianator@gmail.com> | 2010-03-08 23:21:31 -0500 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2010-03-08 23:21:31 -0500 |
commit | df0f06adcddb9c40b7cfe736a1a106a874f3513e (patch) | |
tree | 5c5a83749e6d348e4086fba65308a504bf89c08c /tests/libdimension/gl.c | |
parent | 533a684f0ec4d9afa3940ba5c4f516711015ed00 (diff) | |
download | dimension-df0f06adcddb9c40b7cfe736a1a106a874f3513e.tar.xz |
Don't treat colors and vectors as different types.
This allows things like 0.5*White, where White was #defined to be a color.
POV-Ray's colors.inc almost parses now.
Diffstat (limited to 'tests/libdimension/gl.c')
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