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author | Tavian Barnes <tavianator@gmail.com> | 2009-10-13 03:38:56 +0000 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2009-10-13 03:38:56 +0000 |
commit | 6c7d47cc44689acb85f96020f7006cc78186bee8 (patch) | |
tree | 9acb7e0b7e7e7b43dc76152d7f80794727959a43 /tests/libdimension/gl.c | |
parent | 3410dc3401172361fbfdeeb7f65dbfc4430544b9 (diff) | |
download | dimension-6c7d47cc44689acb85f96020f7006cc78186bee8.tar.xz |
Re-add GL test case.
Diffstat (limited to 'tests/libdimension/gl.c')
-rw-r--r-- | tests/libdimension/gl.c | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/tests/libdimension/gl.c b/tests/libdimension/gl.c new file mode 100644 index 0000000..8b999af --- /dev/null +++ b/tests/libdimension/gl.c @@ -0,0 +1,126 @@ +/************************************************************************* + * Copyright (C) 2009 Tavian Barnes <tavianator@gmail.com> * + * * + * This file is part of The Dimension Test Suite. * + * * + * The Dimension Test Suite is free software; you can redistribute it * + * and/or modify it under the terms of the GNU General Public License as * + * published by the Free Software Foundation; either version 3 of the * + * License, or (at your option) any later version. * + * * + * The Dimension Test Suite is distributed in the hope that it will be * + * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * + * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * + * General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program. If not, see <http://www.gnu.org/licenses/>. * + *************************************************************************/ + +#include "tests.h" +#include <stdlib.h> +#include <stdio.h> + +int +main() { + dmnsn_display *display; + dmnsn_progress *progress, *barprogress; + dmnsn_scene *scene; + dmnsn_canvas *canvas; + + /* Set the resilience low for tests */ + dmnsn_set_resilience(DMNSN_SEVERITY_LOW); + + /* Create the default test scene */ + scene = dmnsn_new_default_scene(); + if (!scene) { + fprintf(stderr, "--- Couldn't create default scene! ---\n"); + return EXIT_FAILURE; + } + + /* Optimize the canvas for GL drawing */ + if (dmnsn_gl_optimize_canvas(scene->canvas) != 0) { + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Couldn't optimize canvas for GL! ---\n"); + return EXIT_FAILURE; + } + + /* Create a new glX display */ + display = dmnsn_new_display(scene->canvas); + if (!display) { + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Couldn't initialize X or glX! ---\n"); + return EXIT_FAILURE; + } + + /* Render the scene */ + + progress = dmnsn_raytrace_scene_async(scene); + if (!progress) { + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Couldn't start raytracing worker thread! ---\n"); + return EXIT_FAILURE; + } + + barprogress = dmnsn_progressbar_async("Raytracing scene: ", progress); + + /* Display the scene as it's rendered */ + while (dmnsn_get_progress(progress) < 1.0) { + if (dmnsn_gl_write_canvas(scene->canvas) != 0) { + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Drawing to openGL failed! ---\n"); + return EXIT_FAILURE; + } + dmnsn_display_flush(display); + } + + dmnsn_finish_progress(barprogress); + + if (dmnsn_finish_progress(progress) != 0) { + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Raytracing failed! ---\n"); + return EXIT_FAILURE; + } + + /* Make sure we show the completed rendering */ + if (dmnsn_gl_write_canvas(scene->canvas) != 0) { + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Drawing to openGL failed! ---\n"); + return EXIT_FAILURE; + } + dmnsn_display_flush(display); + + /* Show the image on screen for a bit */ + sleep(1); + + /* Read a canvas from the GL buffer */ + canvas = dmnsn_gl_read_canvas(0, 0, scene->canvas->x, scene->canvas->y); + if (!canvas) { + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Reading canvas from GL buffer failed! ---\n"); + return EXIT_FAILURE; + } + + /* And write it back */ + if (dmnsn_gl_write_canvas(canvas) != 0) { + dmnsn_delete_canvas(canvas); + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + fprintf(stderr, "--- Drawing to openGL failed! ---\n"); + return EXIT_FAILURE; + } + dmnsn_display_flush(display); + + /* Show the image on screen for a bit */ + sleep(1); + + dmnsn_delete_canvas(canvas); + dmnsn_delete_display(display); + dmnsn_delete_default_scene(scene); + return EXIT_SUCCESS; +} |