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authorTavian Barnes <tavianator@gmail.com>2011-12-14 19:27:22 -0500
committerTavian Barnes <tavianator@gmail.com>2011-12-14 19:52:36 -0500
commitbfbe9e43e108f6816c17b9b7764b75284ac78313 (patch)
tree189f85eeec18a76ccb626e45455fa7e45406db7c /libdimension/tests/test_canvas.c
parent7db5342a36341b061a8785a3b349cf0fcad69ebf (diff)
downloaddimension-bfbe9e43e108f6816c17b9b7764b75284ac78313.tar.xz
Re-think colors.
Color is a property of light, and thus doesn't include information about transparency. But canvas pixels and object pigments represent a color and a degree of transparency. The new type dmnsn_tcolor/ TColor encapsulates that information. Also, fix the transparent shadow implementation.
Diffstat (limited to 'libdimension/tests/test_canvas.c')
-rw-r--r--libdimension/tests/test_canvas.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libdimension/tests/test_canvas.c b/libdimension/tests/test_canvas.c
index 783914d..73ca1d9 100644
--- a/libdimension/tests/test_canvas.c
+++ b/libdimension/tests/test_canvas.c
@@ -50,7 +50,7 @@ dmnsn_paint_test_canvas(dmnsn_canvas *canvas)
color = dmnsn_color_from_sRGB(color);
}
- dmnsn_canvas_set_pixel(canvas, x, y, color);
+ dmnsn_canvas_set_pixel(canvas, x, y, DMNSN_TCOLOR(color));
}
}
}