diff options
author | Tavian Barnes <tavianator@gmail.com> | 2010-04-07 14:26:15 -0400 |
---|---|---|
committer | Tavian Barnes <tavianator@gmail.com> | 2010-04-07 14:34:52 -0400 |
commit | 2b087cb45ae91f90492a935625570d7d42ee3ecb (patch) | |
tree | a464213b08d04c8c91c8879a84e534f895c84378 /libdimension/scene.c | |
parent | 7d6663eeb68bf9d0a3dff86128827c0c1d85df69 (diff) | |
download | dimension-2b087cb45ae91f90492a935625570d7d42ee3ecb.tar.xz |
New dmnsn_malloc() function, and friends.
I'm tired of checking for malloc failures everywhere, considering it never
happens. So just bail out whenever it does. A lot of stuff is guaranteed
to succeed if it returns now.
Diffstat (limited to 'libdimension/scene.c')
-rw-r--r-- | libdimension/scene.c | 37 |
1 files changed, 14 insertions, 23 deletions
diff --git a/libdimension/scene.c b/libdimension/scene.c index 4595afd..dbda90b 100644 --- a/libdimension/scene.c +++ b/libdimension/scene.c @@ -20,37 +20,28 @@ #include "dimension.h" #include <errno.h> -#include <stdlib.h> /* For malloc */ #include <unistd.h> /* For sysconf */ /* Allocate an empty scene */ dmnsn_scene * dmnsn_new_scene() { - dmnsn_scene *scene = malloc(sizeof(dmnsn_scene)); - if (scene) { - scene->default_texture = dmnsn_new_texture(); - if (!scene->default_texture) { - dmnsn_delete_scene(scene); - errno = ENOMEM; - return NULL; - } + dmnsn_scene *scene = dmnsn_malloc(sizeof(dmnsn_scene)); - scene->camera = NULL; - scene->canvas = NULL; - scene->objects = dmnsn_new_array(sizeof(dmnsn_object *)); - scene->lights = dmnsn_new_array(sizeof(dmnsn_light *)); - scene->quality = DMNSN_RENDER_FULL; - scene->reclimit = 5; + scene->default_texture = dmnsn_new_texture(); + scene->camera = NULL; + scene->canvas = NULL; + scene->objects = dmnsn_new_array(sizeof(dmnsn_object *)); + scene->lights = dmnsn_new_array(sizeof(dmnsn_light *)); + scene->quality = DMNSN_RENDER_FULL; + scene->reclimit = 5; + + /* Find the number of processors/cores running (TODO: do this portably) */ + int nprocs = sysconf(_SC_NPROCESSORS_ONLN); + if (nprocs < 1) + nprocs = 1; + scene->nthreads = nprocs; - /* Find the number of processors/cores running (TODO: do this portably) */ - int nprocs = sysconf(_SC_NPROCESSORS_ONLN); - if (nprocs < 1) - nprocs = 1; - scene->nthreads = nprocs; - } else { - errno = ENOMEM; - } return scene; } |