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author | Tavian Barnes <tavianator@gmail.com> | 2011-12-05 19:40:30 -0500 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2011-12-05 19:41:06 -0500 |
commit | 0f6df6bc1eb9ded4a9a1a9e2c7ad50646cfb5aac (patch) | |
tree | 02ed22a80af4dbee542810b93231476b404ccfc2 /libdimension/dimension/raytrace.h | |
parent | 3788cd05eb4a4c30bb659b2be6339edf94a9f8c0 (diff) | |
download | dimension-0f6df6bc1eb9ded4a9a1a9e2c7ad50646cfb5aac.tar.xz |
Rename raytrace.{c,h} to ray_trace.{c,h}.
Diffstat (limited to 'libdimension/dimension/raytrace.h')
-rw-r--r-- | libdimension/dimension/raytrace.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/libdimension/dimension/raytrace.h b/libdimension/dimension/raytrace.h deleted file mode 100644 index 82fb759..0000000 --- a/libdimension/dimension/raytrace.h +++ /dev/null @@ -1,37 +0,0 @@ -/************************************************************************* - * Copyright (C) 2009-2011 Tavian Barnes <tavianator@tavianator.com> * - * * - * This file is part of The Dimension Library. * - * * - * The Dimension Library is free software; you can redistribute it and/ * - * or modify it under the terms of the GNU Lesser General Public License * - * as published by the Free Software Foundation; either version 3 of the * - * License, or (at your option) any later version. * - * * - * The Dimension Library is distributed in the hope that it will be * - * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * - * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * - * Lesser General Public License for more details. * - * * - * You should have received a copy of the GNU Lesser General Public * - * License along with this program. If not, see * - * <http://www.gnu.org/licenses/>. * - *************************************************************************/ - -/** - * @file - * Ray-trace a scene. - */ - -/** - * Render a scene by ray tracing. - * @param[in,out] scene The scene to render. - */ -void dmnsn_ray_trace(dmnsn_scene *scene); - -/** - * Render a scene in the background. - * @param[in,out] scene The scene to render. - * @return A \p dmnsn_future object. - */ -dmnsn_future *dmnsn_ray_trace_async(dmnsn_scene *scene); |