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author | Tavian Barnes <tavianator@gmail.com> | 2011-12-14 19:27:22 -0500 |
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committer | Tavian Barnes <tavianator@gmail.com> | 2011-12-14 19:52:36 -0500 |
commit | bfbe9e43e108f6816c17b9b7764b75284ac78313 (patch) | |
tree | 189f85eeec18a76ccb626e45455fa7e45406db7c /libdimension/dimension/finish.h | |
parent | 7db5342a36341b061a8785a3b349cf0fcad69ebf (diff) | |
download | dimension-bfbe9e43e108f6816c17b9b7764b75284ac78313.tar.xz |
Re-think colors.
Color is a property of light, and thus doesn't include information
about transparency. But canvas pixels and object pigments represent
a color and a degree of transparency. The new type dmnsn_tcolor/
TColor encapsulates that information.
Also, fix the transparent shadow implementation.
Diffstat (limited to 'libdimension/dimension/finish.h')
-rw-r--r-- | libdimension/dimension/finish.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/libdimension/dimension/finish.h b/libdimension/dimension/finish.h index 2e3b48c..4ac9239 100644 --- a/libdimension/dimension/finish.h +++ b/libdimension/dimension/finish.h @@ -38,14 +38,12 @@ typedef dmnsn_color dmnsn_ambient_fn(const dmnsn_ambient *ambient, /** Ambient finish component. */ struct dmnsn_ambient { - dmnsn_ambient_fn *ambient_fn; /**< Ambient callback. */ - dmnsn_free_fn *free_fn; /**< Destructor callback. */ - void *ptr; /**< Generic data pointer. */ - dmnsn_refcount refcount; /**< @internal Reference count. */ + dmnsn_color ambient; /**< Ambient light. */ + dmnsn_refcount refcount; /**< @internal Reference count. */ }; /** Allocate a dummy ambient component. */ -dmnsn_ambient *dmnsn_new_ambient(void); +dmnsn_ambient *dmnsn_new_ambient(dmnsn_color ambient); /** Delete an ambient component. */ void dmnsn_delete_ambient(dmnsn_ambient *ambient); |