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authorTavian Barnes <tavianator@gmail.com>2009-07-02 18:12:25 +0000
committerTavian Barnes <tavianator@gmail.com>2009-07-02 18:12:25 +0000
commit634bb3ca825dc6659f03a3013694c5c7b64460e8 (patch)
tree14174ee0ced95e9ced7af5fa69d94118c709cc66
parenta0571c84673f01b05e6edeb901cca8ff5ae9a023 (diff)
downloaddimension-634bb3ca825dc6659f03a3013694c5c7b64460e8.tar.xz
Put windowing interface in libdimension-tests.
-rw-r--r--libdimension/raytrace.c10
-rw-r--r--tests/gl.c127
-rw-r--r--tests/tests.c179
-rw-r--r--tests/tests.h19
4 files changed, 206 insertions, 129 deletions
diff --git a/libdimension/raytrace.c b/libdimension/raytrace.c
index 21dfcb9..1984d24 100644
--- a/libdimension/raytrace.c
+++ b/libdimension/raytrace.c
@@ -196,7 +196,7 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene,
dmnsn_line ray, ray_trans;
dmnsn_array *intersections;
dmnsn_color color;
- dmnsn_CIE_Lab Lab;
+ dmnsn_CIE_Lab Lab = { 0.0, 0.0, 0.0 }; // Shut up uninitialized use warning
width = scene->canvas->x;
height = scene->canvas->y;
@@ -229,8 +229,8 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene,
t = t_temp;
/* Color each object differently */
- Lab.a = sin((double)(i + 2));
- Lab.b = cos((double)(i + 2));
+ Lab.a = sin((double)(i + 8));
+ Lab.b = cos((double)(i + 8));
}
}
dmnsn_delete_array(intersections);
@@ -239,8 +239,8 @@ dmnsn_raytrace_scene_impl(dmnsn_progress *progress, dmnsn_scene *scene,
/* Shade according to distance from camera */
if (t >= 0.0) {
Lab.L = 100.0*(1.0 - (t - 2.25)/2.25);
- Lab.a *= Lab.L;
- Lab.b *= Lab.L;
+ Lab.a *= Lab.L/1.1;
+ Lab.b *= Lab.L/1.1;
color = dmnsn_color_from_Lab(Lab, dmnsn_whitepoint);
}
diff --git a/tests/gl.c b/tests/gl.c
index 773a9aa..ca6950e 100644
--- a/tests/gl.c
+++ b/tests/gl.c
@@ -21,21 +21,6 @@
#include "tests.h"
#include <stdlib.h>
#include <stdio.h>
-#include <GL/glx.h>
-#include <GL/gl.h>
-
-typedef struct {
- Display *dpy;
- Window win;
- Colormap cmap;
- GLXContext cx;
- XEvent event;
-} dmnsn_display;
-
-dmnsn_display *dmnsn_new_display(const dmnsn_canvas *canvas);
-void dmnsn_delete_display(dmnsn_display *display);
-
-void dmnsn_display_frame(dmnsn_display *display);
int
main() {
@@ -129,18 +114,18 @@ main() {
);
dmnsn_array_push(scene->objects, &cube);
- display = dmnsn_new_display(scene->canvas);
+ display = dmnsn_new_glX_display(scene->canvas);
if (!display) {
dmnsn_delete_cube(cube);
dmnsn_delete_sphere(sphere);
dmnsn_delete_perspective_camera(scene->camera);
dmnsn_delete_canvas(scene->canvas);
dmnsn_delete_scene(scene);
- fprintf(stderr, "--- Couldn't initialize X or GLX! ---\n");
+ fprintf(stderr, "--- Couldn't initialize X or glX! ---\n");
return EXIT_FAILURE;
}
- for (i = 0; i < 48; ++i) {
+ for (i = 0; i < 10; ++i) {
progress = dmnsn_raytrace_scene_async(scene);
if (!progress) {
dmnsn_delete_display(display);
@@ -202,109 +187,3 @@ main() {
dmnsn_delete_scene(scene);
return EXIT_SUCCESS;
}
-
-static Bool
-WaitForNotify(Display *d, XEvent *e, char *arg)
-{
- return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
-}
-
-dmnsn_display *
-dmnsn_new_display(const dmnsn_canvas *canvas)
-{
- int attributeList[] = {
- GLX_RGBA,
- GLX_DOUBLEBUFFER,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- None
- };
- dmnsn_display *display;
- XVisualInfo *vi;
- XSetWindowAttributes swa;
-
- display = malloc(sizeof(dmnsn_display));
- if (!display) {
- return NULL;
- }
-
- /* Get an X connection */
- display->dpy = XOpenDisplay(0);
- if (!display->dpy) {
- free(display);
- return NULL;
- }
-
- /* Get an appropriate visual */
- vi = glXChooseVisual(display->dpy, DefaultScreen(display->dpy),
- attributeList);
- if (!vi) {
- XCloseDisplay(display->dpy);
- free(display);
- return NULL;
- }
-
- /* Create a GLX context */
- display->cx = glXCreateContext(display->dpy, vi, 0, GL_TRUE);
- if (!display->cx) {
- XCloseDisplay(display->dpy);
- free(display);
- return NULL;
- }
-
- /* Create a color map */
- display->cmap = XCreateColormap(display->dpy,
- RootWindow(display->dpy, vi->screen),
- vi->visual, AllocNone);
- if (!display->cmap) {
- glXDestroyContext(display->dpy, display->cx);
- XCloseDisplay(display->dpy);
- free(display);
- return NULL;
- }
-
- /* Create a window */
- swa.colormap = display->cmap;
- swa.border_pixel = 0;
- swa.event_mask = StructureNotifyMask;
- display->win = XCreateWindow(display->dpy,
- RootWindow(display->dpy, vi->screen),
- 0, 0, canvas->x, canvas->y,
- 0, vi->depth, InputOutput, vi->visual,
- CWBorderPixel|CWColormap|CWEventMask, &swa);
- if (!display->win) {
- XFreeColormap(display->dpy, display->cmap);
- glXDestroyContext(display->dpy, display->cx);
- XCloseDisplay(display->dpy);
- free(display);
- return NULL;
- }
-
- XMapWindow(display->dpy, display->win);
- XIfEvent(display->dpy, &display->event, WaitForNotify, (char*)display->win);
-
- /* Connect the context to the window */
- glXMakeCurrent(display->dpy, display->win, display->cx);
-
- return display;
-}
-
-void
-dmnsn_delete_display(dmnsn_display *display)
-{
- if (display) {
- XDestroyWindow(display->dpy, display->win);
- XFreeColormap(display->dpy, display->cmap);
- glXDestroyContext(display->dpy, display->cx);
- XCloseDisplay(display->dpy);
- free(display);
- }
-}
-
-void
-dmnsn_display_frame(dmnsn_display *display)
-{
- glFlush();
- glXSwapBuffers(display->dpy, display->win);
-}
diff --git a/tests/tests.c b/tests/tests.c
index b938d39..0816c5d 100644
--- a/tests/tests.c
+++ b/tests/tests.c
@@ -20,6 +20,185 @@
#include "tests.h"
+/* XIfEvent callback */
+static Bool
+WaitForNotify(Display *d, XEvent *e, char *arg)
+{
+ return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
+}
+
+/* New non-glX X window */
+dmnsn_display *
+dmnsn_new_X_display(const dmnsn_canvas *canvas)
+{
+ dmnsn_display *display;
+ int screen, depth;
+ Visual *visual;
+ XSetWindowAttributes swa;
+
+ display = malloc(sizeof(dmnsn_display));
+ if (!display) {
+ return NULL;
+ }
+
+ /* Get an X connection */
+ display->dpy = XOpenDisplay(0);
+ if (!display->dpy) {
+ free(display);
+ return NULL;
+ }
+ screen = DefaultScreen(display->dpy);
+ depth = DefaultDepth(display->dpy, screen);
+
+ /* Get an appropriate visual */
+ visual = DefaultVisual(display->dpy, screen);
+
+ /* Set display->cx to NULL */
+ display->cx = NULL;
+
+ /* Create a color map */
+ display->cmap = XCreateColormap(display->dpy,
+ RootWindow(display->dpy, screen),
+ visual, AllocNone);
+ if (!display->cmap) {
+ glXDestroyContext(display->dpy, display->cx);
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ /* Create a window */
+ swa.colormap = display->cmap;
+ swa.border_pixel = 0;
+ swa.event_mask = StructureNotifyMask;
+ display->win = XCreateWindow(display->dpy,
+ RootWindow(display->dpy, screen),
+ 0, 0, canvas->x, canvas->y,
+ 0, depth, InputOutput, visual,
+ CWBorderPixel|CWColormap|CWEventMask, &swa);
+ if (!display->win) {
+ XFreeColormap(display->dpy, display->cmap);
+ glXDestroyContext(display->dpy, display->cx);
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ XStoreName(display->dpy, display->win, "X");
+
+ XMapWindow(display->dpy, display->win);
+ XIfEvent(display->dpy, &display->event, WaitForNotify, (char*)display->win);
+
+ return display;
+}
+
+dmnsn_display *
+dmnsn_new_glX_display(const dmnsn_canvas *canvas)
+{
+ int attributeList[] = {
+ GLX_RGBA,
+ GLX_DOUBLEBUFFER,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ None
+ };
+ dmnsn_display *display;
+ XVisualInfo *vi;
+ XSetWindowAttributes swa;
+
+ display = malloc(sizeof(dmnsn_display));
+ if (!display) {
+ return NULL;
+ }
+
+ /* Get an X connection */
+ display->dpy = XOpenDisplay(0);
+ if (!display->dpy) {
+ free(display);
+ return NULL;
+ }
+
+ /* Get an appropriate visual */
+ vi = glXChooseVisual(display->dpy, DefaultScreen(display->dpy),
+ attributeList);
+ if (!vi) {
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ /* Create a GLX context */
+ display->cx = glXCreateContext(display->dpy, vi, 0, GL_TRUE);
+ if (!display->cx) {
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ /* Create a color map */
+ display->cmap = XCreateColormap(display->dpy,
+ RootWindow(display->dpy, vi->screen),
+ vi->visual, AllocNone);
+ if (!display->cmap) {
+ glXDestroyContext(display->dpy, display->cx);
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ /* Create a window */
+ swa.colormap = display->cmap;
+ swa.border_pixel = 0;
+ swa.event_mask = StructureNotifyMask;
+ display->win = XCreateWindow(display->dpy,
+ RootWindow(display->dpy, vi->screen),
+ 0, 0, canvas->x, canvas->y,
+ 0, vi->depth, InputOutput, vi->visual,
+ CWBorderPixel|CWColormap|CWEventMask, &swa);
+ if (!display->win) {
+ XFreeColormap(display->dpy, display->cmap);
+ glXDestroyContext(display->dpy, display->cx);
+ XCloseDisplay(display->dpy);
+ free(display);
+ return NULL;
+ }
+
+ XStoreName(display->dpy, display->win, "glX");
+
+ XMapWindow(display->dpy, display->win);
+ XIfEvent(display->dpy, &display->event, WaitForNotify, (char*)display->win);
+
+ /* Connect the context to the window */
+ glXMakeCurrent(display->dpy, display->win, display->cx);
+
+ return display;
+}
+
+void
+dmnsn_delete_display(dmnsn_display *display)
+{
+ if (display) {
+ XDestroyWindow(display->dpy, display->win);
+ XFreeColormap(display->dpy, display->cmap);
+ if (display->cx) {
+ glXDestroyContext(display->dpy, display->cx);
+ }
+ XCloseDisplay(display->dpy);
+ free(display);
+ }
+}
+
+void
+dmnsn_display_frame(dmnsn_display *display)
+{
+ if (display->cx) {
+ glFlush();
+ glXSwapBuffers(display->dpy, display->win);
+ }
+ XSync(display->dpy, True);
+}
+
/* Print a progress bar of the progress of `progress' */
void
progressbar(const char *str, const dmnsn_progress *progress)
diff --git a/tests/tests.h b/tests/tests.h
index 49e814c..fa088fc 100644
--- a/tests/tests.h
+++ b/tests/tests.h
@@ -19,7 +19,26 @@
*************************************************************************/
#include "../libdimension/dimension.h"
+#include <GL/glx.h>
+#include <GL/gl.h>
#include <stdio.h>
+typedef struct {
+ Display *dpy;
+ Window win;
+ Colormap cmap;
+ GLXContext cx;
+ XEvent event;
+} dmnsn_display;
+
+/* Create a new X window */
+dmnsn_display *dmnsn_new_X_display(const dmnsn_canvas *canvas);
+dmnsn_display *dmnsn_new_glX_display(const dmnsn_canvas *canvas);
+/* Destroy the X window */
+void dmnsn_delete_display(dmnsn_display *display);
+
+/* Flush the GL buffers */
+void dmnsn_display_frame(dmnsn_display *display);
+
/* Print a progress bar of the progress of `progress' */
void progressbar(const char *str, const dmnsn_progress *progress);