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// Copyright © Tavian Barnes <tavianator@tavianator.com>
// SPDX-License-Identifier: 0BSD
#include "alloc.h"
#include "bfs.h"
#include "bit.h"
#include "diag.h"
#include "sanity.h"
#include <errno.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
/** The largest possible allocation size. */
#if PTRDIFF_MAX < SIZE_MAX / 2
# define ALLOC_MAX ((size_t)PTRDIFF_MAX)
#else
# define ALLOC_MAX (SIZE_MAX / 2)
#endif
/** posix_memalign() wrapper. */
static void *xmemalign(size_t align, size_t size) {
bfs_assert(has_single_bit(align));
bfs_assert(align >= sizeof(void *));
// Since https://www.open-std.org/jtc1/sc22/wg14/www/docs/n2072.htm,
// aligned_alloc() doesn't require the size to be a multiple of align.
// But the sanitizers don't know about that yet, so always use
// posix_memalign().
void *ptr = NULL;
errno = posix_memalign(&ptr, align, size);
return ptr;
}
void *alloc(size_t align, size_t size) {
bfs_assert(has_single_bit(align));
if (size > ALLOC_MAX) {
errno = EOVERFLOW;
return NULL;
}
if (align <= alignof(max_align_t)) {
return malloc(size);
} else {
return xmemalign(align, size);
}
}
void *zalloc(size_t align, size_t size) {
bfs_assert(has_single_bit(align));
if (size > ALLOC_MAX) {
errno = EOVERFLOW;
return NULL;
}
if (align <= alignof(max_align_t)) {
return calloc(1, size);
}
void *ret = xmemalign(align, size);
if (ret) {
memset(ret, 0, size);
}
return ret;
}
void *xrealloc(void *ptr, size_t align, size_t old_size, size_t new_size) {
bfs_assert(has_single_bit(align));
if (new_size == 0) {
free(ptr);
return NULL;
} else if (new_size > ALLOC_MAX) {
errno = EOVERFLOW;
return NULL;
}
if (align <= alignof(max_align_t)) {
return realloc(ptr, new_size);
}
// There is no aligned_realloc(), so reallocate and copy manually
void *ret = xmemalign(align, new_size);
if (!ret) {
return NULL;
}
size_t min_size = old_size < new_size ? old_size : new_size;
if (min_size) {
memcpy(ret, ptr, min_size);
}
free(ptr);
return ret;
}
void *reserve(void *ptr, size_t align, size_t size, size_t count) {
// No need to overflow-check the current size
size_t old_size = size * count;
// Capacity is doubled every power of two, from 0→1, 1→2, 2→4, etc.
// If we stayed within the same size class, reuse ptr.
if (count & (count - 1)) {
// Tell sanitizers about the new array element
sanitize_alloc((char *)ptr + old_size, size);
errno = 0;
return ptr;
}
// No need to overflow-check; xrealloc() will fail before we overflow
size_t new_size = count ? 2 * old_size : size;
void *ret = xrealloc(ptr, align, old_size, new_size);
if (!ret) {
// errno is used to communicate success/failure to the RESERVE() macro
bfs_assert(errno != 0);
return ptr;
}
// Pretend we only allocated one more element
sanitize_free((char *)ret + old_size + size, new_size - old_size - size);
errno = 0;
return ret;
}
/**
* An arena allocator chunk.
*/
union chunk {
/**
* Free chunks are stored in a singly linked list. The pointer to the
* next chunk is represented by an offset from the chunk immediately
* after this one in memory, so that zalloc() correctly initializes a
* linked list of chunks (except for the last one).
*/
uintptr_t next;
// char object[];
};
/** Decode the next chunk. */
static union chunk *chunk_next(const struct arena *arena, const union chunk *chunk) {
uintptr_t base = (uintptr_t)chunk + arena->size;
return (union chunk *)(base + chunk->next);
}
/** Encode the next chunk. */
static void chunk_set_next(const struct arena *arena, union chunk *chunk, union chunk *next) {
uintptr_t base = (uintptr_t)chunk + arena->size;
chunk->next = (uintptr_t)next - base;
}
void arena_init(struct arena *arena, size_t align, size_t size) {
bfs_assert(has_single_bit(align));
bfs_assert(is_aligned(align, size));
if (align < alignof(union chunk)) {
align = alignof(union chunk);
}
if (size < sizeof(union chunk)) {
size = sizeof(union chunk);
}
bfs_assert(is_aligned(align, size));
arena->chunks = NULL;
arena->nslabs = 0;
arena->slabs = NULL;
arena->align = align;
arena->size = size;
}
/** Allocate a new slab. */
_cold
static int slab_alloc(struct arena *arena) {
// Make the initial allocation size ~4K
size_t size = 4096;
if (size < arena->size) {
size = arena->size;
}
// Trim off the excess
size -= size % arena->size;
// Double the size for every slab
size <<= arena->nslabs;
// Allocate the slab
void *slab = zalloc(arena->align, size);
if (!slab) {
return -1;
}
// Grow the slab array
void **pslab = RESERVE(void *, &arena->slabs, &arena->nslabs);
if (!pslab) {
free(slab);
return -1;
}
// Fix the last chunk->next offset
void *last = (char *)slab + size - arena->size;
chunk_set_next(arena, last, arena->chunks);
// We can rely on zero-initialized slabs, but others shouldn't
sanitize_uninit(slab, size);
arena->chunks = *pslab = slab;
return 0;
}
void *arena_alloc(struct arena *arena) {
if (!arena->chunks && slab_alloc(arena) != 0) {
return NULL;
}
union chunk *chunk = arena->chunks;
sanitize_alloc(chunk, arena->size);
sanitize_init(chunk);
arena->chunks = chunk_next(arena, chunk);
sanitize_uninit(chunk, arena->size);
return chunk;
}
void arena_free(struct arena *arena, void *ptr) {
union chunk *chunk = ptr;
chunk_set_next(arena, chunk, arena->chunks);
arena->chunks = chunk;
sanitize_free(chunk, arena->size);
}
void arena_clear(struct arena *arena) {
for (size_t i = 0; i < arena->nslabs; ++i) {
free(arena->slabs[i]);
}
free(arena->slabs);
arena->chunks = NULL;
arena->nslabs = 0;
arena->slabs = NULL;
}
void arena_destroy(struct arena *arena) {
arena_clear(arena);
sanitize_uninit(arena);
}
void varena_init(struct varena *varena, size_t align, size_t offset, size_t size) {
varena->align = align;
varena->offset = offset;
varena->size = size;
varena->narenas = 0;
varena->arenas = NULL;
// The smallest size class is at least as many as fit in the smallest
// aligned allocation size
size_t min_count = (flex_size(align, offset, size, 1) - offset + size - 1) / size;
varena->shift = bit_width(min_count - 1);
}
/** Get the size class for the given array length. */
static size_t varena_size_class(struct varena *varena, size_t count) {
// Since powers of two are common array lengths, make them the
// (inclusive) upper bound for each size class
return bit_width((count - !!count) >> varena->shift);
}
/** Get the exact size of a flexible struct. */
static size_t varena_exact_size(const struct varena *varena, size_t count) {
return flex_size(varena->align, varena->offset, varena->size, count);
}
/** Get the arena for the given array length. */
static struct arena *varena_get(struct varena *varena, size_t count) {
size_t i = varena_size_class(varena, count);
while (i >= varena->narenas) {
size_t j = varena->narenas;
struct arena *arena = RESERVE(struct arena, &varena->arenas, &varena->narenas);
if (!arena) {
return NULL;
}
size_t shift = j + varena->shift;
size_t size = varena_exact_size(varena, (size_t)1 << shift);
arena_init(arena, varena->align, size);
}
return &varena->arenas[i];
}
void *varena_alloc(struct varena *varena, size_t count) {
struct arena *arena = varena_get(varena, count);
if (!arena) {
return NULL;
}
void *ret = arena_alloc(arena);
if (!ret) {
return NULL;
}
// Tell the sanitizers the exact size of the allocated struct
sanitize_free(ret, arena->size);
sanitize_alloc(ret, varena_exact_size(varena, count));
return ret;
}
void *varena_realloc(struct varena *varena, void *ptr, size_t old_count, size_t new_count) {
struct arena *new_arena = varena_get(varena, new_count);
struct arena *old_arena = varena_get(varena, old_count);
if (!new_arena) {
return NULL;
}
size_t new_exact_size = varena_exact_size(varena, new_count);
size_t old_exact_size = varena_exact_size(varena, old_count);
if (new_arena == old_arena) {
if (new_count < old_count) {
sanitize_free((char *)ptr + new_exact_size, old_exact_size - new_exact_size);
} else if (new_count > old_count) {
sanitize_alloc((char *)ptr + old_exact_size, new_exact_size - old_exact_size);
}
return ptr;
}
void *ret = arena_alloc(new_arena);
if (!ret) {
return NULL;
}
size_t old_size = old_arena->size;
sanitize_alloc((char *)ptr + old_exact_size, old_size - old_exact_size);
size_t new_size = new_arena->size;
size_t min_size = new_size < old_size ? new_size : old_size;
memcpy(ret, ptr, min_size);
arena_free(old_arena, ptr);
sanitize_free((char *)ret + new_exact_size, new_size - new_exact_size);
return ret;
}
void *varena_grow(struct varena *varena, void *ptr, size_t *count) {
size_t old_count = *count;
// Round up to the limit of the current size class. If we're already at
// the limit, go to the next size class.
size_t new_shift = varena_size_class(varena, old_count + 1) + varena->shift;
size_t new_count = (size_t)1 << new_shift;
ptr = varena_realloc(varena, ptr, old_count, new_count);
if (ptr) {
*count = new_count;
}
return ptr;
}
void varena_free(struct varena *varena, void *ptr, size_t count) {
struct arena *arena = varena_get(varena, count);
arena_free(arena, ptr);
}
void varena_clear(struct varena *varena) {
for (size_t i = 0; i < varena->narenas; ++i) {
arena_clear(&varena->arenas[i]);
}
}
void varena_destroy(struct varena *varena) {
for (size_t i = 0; i < varena->narenas; ++i) {
arena_destroy(&varena->arenas[i]);
}
free(varena->arenas);
sanitize_uninit(varena);
}
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