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-rw-r--r--tests/alloc.c61
1 files changed, 61 insertions, 0 deletions
diff --git a/tests/alloc.c b/tests/alloc.c
index 5eb4e9e..defdac2 100644
--- a/tests/alloc.c
+++ b/tests/alloc.c
@@ -4,12 +4,70 @@
#include "tests.h"
#include "alloc.h"
+#include "bit.h"
#include "diag.h"
#include <errno.h>
#include <stdlib.h>
#include <stdint.h>
+/** Check for_arena() iteration. */
+static void check_for_arena(void) {
+ // Check all 2^bits patterns of allocated/free objects. Every 2 bits of
+ // the pattern corresponds to a different chunk type:
+ //
+ // 0b00: 000...000
+ // 0b01: 100...000
+ // 0b10: 011...111
+ // 0b11: 111...111
+ const size_t bits = 8;
+ const size_t patterns = 1 << bits;
+ const size_t chunk = SIZE_WIDTH;
+ const size_t count = chunk * bits;
+
+ int **ptrs = ALLOC_ARRAY(int *, count);
+ bfs_everify(ptrs);
+
+ struct arena arena;
+ ARENA_INIT(&arena, int);
+
+ for (size_t mask = 0; mask < patterns; ++mask) {
+ arena_clear(&arena);
+
+ // Allocate count objects
+ for (size_t i = 0; i < count; ++i) {
+ ptrs[i] = arena_alloc(&arena);
+ bfs_everify(ptrs[i]);
+ *ptrs[i] = i;
+ }
+
+ // Create holes according to the mask
+ size_t remaining = count;
+ for (size_t bit = 0; bit < bits; bit += 2) {
+ size_t start = chunk * bit / 2;
+ size_t end = start + chunk;
+ for (size_t i = start; i < end; ++i) {
+ bool keep = (mask >> bit) & (i == start ? 0x1 : 0x2);
+ if (!keep) {
+ arena_free(&arena, ptrs[i]);
+ ptrs[i] = NULL;
+ --remaining;
+ }
+ }
+ }
+
+ // Check the remaining objects
+ for_arena (int, p, &arena) {
+ bfs_check(ptrs[*p] == p);
+ --remaining;
+ }
+ bfs_check(remaining == 0);
+ }
+
+ arena_destroy(&arena);
+ free(ptrs);
+}
+
struct flexible {
alignas(64) int foo[8];
int bar[];
@@ -54,6 +112,9 @@ void check_alloc(void) {
bfs_check(ALLOC_FLEX(struct flexible, bar, too_many) == NULL && errno == EOVERFLOW);
bfs_check(ZALLOC_FLEX(struct flexible, bar, too_many) == NULL && errno == EOVERFLOW);
+ // arena tests
+ check_for_arena();
+
// varena tests
struct varena varena;
VARENA_INIT(&varena, struct flexible, bar);