diff options
Diffstat (limited to 'bftw.c')
-rw-r--r-- | bftw.c | 65 |
1 files changed, 27 insertions, 38 deletions
@@ -228,7 +228,6 @@ static void bftw_cache_add(struct bftw_cache *cache, struct bftw_file *file) { /** Remove a bftw_file from the cache. */ static void bftw_cache_remove(struct bftw_cache *cache, struct bftw_file *file) { assert(cache->size > 0); - assert(file->fd >= 0); size_t size = --cache->size; size_t i = file->heap_index; @@ -450,31 +449,7 @@ static struct bfs_dir *bftw_file_opendir(struct bftw_cache *cache, struct bftw_f return NULL; } - // Now we dup() the fd and pass it to fdopendir(). This way we can - // close the bfs_dir as soon as we're done with it, reducing the memory - // footprint significantly, while keeping the fd around for future - // openat() calls. - - int dfd = dup_cloexec(fd); - - if (dfd < 0 && errno == EMFILE) { - if (bftw_cache_shrink(cache, file) == 0) { - dfd = dup_cloexec(fd); - } - } - - if (dfd < 0) { - return NULL; - } - - struct bfs_dir *ret = bfs_opendir(dfd, NULL); - if (!ret) { - int error = errno; - close(dfd); - errno = error; - } - - return ret; + return bfs_opendir(fd, NULL); } /** Free a bftw_file. */ @@ -1111,7 +1086,7 @@ static int bftw_readdir(struct bftw_state *state) { /** * Flags controlling which files get visited when done with a directory. */ -enum bftw_release_flags { +enum bftw_gc_flags { /** Don't visit anything. */ BFTW_VISIT_NONE = 0, /** Visit the file itself. */ @@ -1125,12 +1100,26 @@ enum bftw_release_flags { /** * Close the current directory. */ -static enum bftw_action bftw_closedir(struct bftw_state *state, enum bftw_release_flags flags) { +static enum bftw_action bftw_closedir(struct bftw_state *state, enum bftw_gc_flags flags) { + struct bftw_file *file = state->file; enum bftw_action ret = BFTW_CONTINUE; - if (state->dir && bfs_closedir(state->dir) != 0) { - state->direrror = errno; + if (state->dir) { + assert(file->fd >= 0); + + if (file->refcount > 1) { + // Keep the fd around if any subdirectories exist + file->fd = bfs_freedir(state->dir); + } else { + bfs_closedir(state->dir); + file->fd = -1; + } + + if (file->fd < 0) { + bftw_cache_remove(&state->cache, file); + } } + state->de = NULL; state->dir = NULL; @@ -1149,7 +1138,7 @@ static enum bftw_action bftw_closedir(struct bftw_state *state, enum bftw_releas /** * Finalize and free a file we're done with. */ -static enum bftw_action bftw_release_file(struct bftw_state *state, enum bftw_release_flags flags) { +static enum bftw_action bftw_gc_file(struct bftw_state *state, enum bftw_gc_flags flags) { enum bftw_action ret = BFTW_CONTINUE; if (!(state->flags & BFTW_POST_ORDER)) { @@ -1186,7 +1175,7 @@ static enum bftw_action bftw_release_file(struct bftw_state *state, enum bftw_re static void bftw_drain_queue(struct bftw_state *state, struct bftw_queue *queue) { while (queue->head) { state->file = bftw_queue_pop(queue); - bftw_release_file(state, BFTW_VISIT_NONE); + bftw_gc_file(state, BFTW_VISIT_NONE); } } @@ -1201,7 +1190,7 @@ static int bftw_state_destroy(struct bftw_state *state) { bftw_closedir(state, BFTW_VISIT_NONE); - bftw_release_file(state, BFTW_VISIT_NONE); + bftw_gc_file(state, BFTW_VISIT_NONE); bftw_drain_queue(state, &state->queue); bftw_cache_destroy(&state->cache); @@ -1280,7 +1269,7 @@ static int bftw_stream(const struct bftw_args *args) { if (bftw_closedir(&state, BFTW_VISIT_ALL) == BFTW_STOP) { goto done; } - if (bftw_release_file(&state, BFTW_VISIT_ALL) == BFTW_STOP) { + if (bftw_gc_file(&state, BFTW_VISIT_ALL) == BFTW_STOP) { goto done; } } @@ -1307,13 +1296,13 @@ static int bftw_batch(const struct bftw_args *args) { bftw_batch_finish(&state); while (bftw_pop(&state) > 0) { - enum bftw_release_flags relflags = BFTW_VISIT_ALL; + enum bftw_gc_flags gcflags = BFTW_VISIT_ALL; switch (bftw_visit(&state, NULL, BFTW_PRE)) { case BFTW_CONTINUE: break; case BFTW_PRUNE: - relflags &= ~BFTW_VISIT_FILE; + gcflags &= ~BFTW_VISIT_FILE; goto next; case BFTW_STOP: goto done; @@ -1329,12 +1318,12 @@ static int bftw_batch(const struct bftw_args *args) { } bftw_batch_finish(&state); - if (bftw_closedir(&state, relflags) == BFTW_STOP) { + if (bftw_closedir(&state, gcflags) == BFTW_STOP) { goto done; } next: - if (bftw_release_file(&state, relflags) == BFTW_STOP) { + if (bftw_gc_file(&state, gcflags) == BFTW_STOP) { goto done; } } |