/************************************************************************* * Copyright (C) 2009-2010 Tavian Barnes * * * * This file is part of The Dimension Benchmark Suite. * * * * The Dimension Benchmark Suite is free software; you can redistribute * * it and/or modify it under the terms of the GNU General Public License * * as published by the Free Software Foundation; either version 3 of the * * License, or (at your option) any later version. * * * * The Dimension Benchmark Suite is distributed in the hope that it will * * be useful, but WITHOUT ANY WARRANTY; without even the implied * * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See * * the GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ camera { location <3.0, 6.0, -11.0> right x*image_width/image_height look_at 0 } background { color rgb 1 } // inside center sphere light_source { 0, color rgb 1 } light_source { 2*y, color rgb 1 } /* plane { y, -1 // *** hollow on pigment { rgb <0.73, 0.90, 0.97> } finish { diffuse 0.35 ambient .5 } } */ #macro sph(center) sphere { center, 1 texture { // *** crackle scale 0.5 /* *** texture_map { [ 0.03 pigment { color rgb 1 } finish { ambient 1 } normal { facets size 0.1 } ] [ 0.04 pigment { color rgbf <1, 1, 1, 0.9> } finish { reflection { 0.2 } specular 0.1 roughness 0.02 conserve_energy } normal { facets size 0.1 } ] } *** */ } interior { ior 1.3 } } #end union { #declare Size = 4; #declare I = -Size; #while (I <= Size) #declare J = -Size; #while (J <= Size) #declare K = -Size; #while (K <= Size) object { sph(<2.5*I, 2.5*K, 2.5*J>) } #declare K = K + 1; #end #declare J = J + 1; #end #declare I = I + 1; #end }